- Ascension bug.
- MP V Potion tool tip.
- Head hunter removed from Character if you do not have Head Hunter Perk.
- Damage Reduction display switched back to %.
- Thick Skin, *art Skin, Mana Shield buffed.
- Gagdet Master not working.
- Proc Skills. Finally?
- Log Book. You felt like you should write a diary of yo* advent*e. It keeps track of the last 100 important events.
- 6th enemy joins the battle. Liz Wiz! (He is actually a mage).
- New stat added. Magic Defense. Scales off INT.
- Added *art Skin. Works the same way as Thick skin but for but for Magic Damage.
- DPS Window under Character Tab. Now you can check what's doing the most damage. The DPS tab resets every 10 minutes.
- 1st Kong Statistics: Total UP.
- New messages!
- Thick Skin Reworked. Total Physical Damage is divided by Thick Skin Effect.
- Mana Shield Reworked. Same as Thick Skin. Now it has a factor for both Physical Reduction and Magic Reduction.
- Physical and Magic defenses are now applied in this order: Mana Shield Reduction > P*ive Reduction > Flat Defense.
- Monsters now have on avarage 11% less Total AP and a better AP distribution system.
- Several Perks were buffed! :O
- Most potions are stronger and last longer.
- B*ning Presence is now Blood Boil. It scales of C*rent HP instead of VIT. Overall a nice buff.
- Mov.Speed formula changed from MS = power(AGI, 0.3)0.5 to MS = log((AGI/10+1.56, 1.5)0.4. Buffed before 3.5K AGI (347px/s) and slightly less Mov.Speed past that point.
- Reflect damage changed to Thorns in the Character Page. <<<<<<<<<<<<<<<<<
- Killer Perk wasn't applying to Magic Hit
- AP Statistics fixed.
- Monster Points are now set to 0 if you don't have the Perk for it.
- Added tool tip to UP bar showing that you need to reach at least 3Mpx in order to be eligible to Ascend when you die.
- Several minor fixes.
<<< MAKE S*E TO ALWAYS BACKUP YO* SAVE BETWEEN UPDATES!!! >>>
Things to add / Known bugs / Upcoming balances:
- Rage potion not adding Attack Speed. - Warp Undefined Distance. - Weak Spot LUK scaling. - New monsters are hit by thorns from previous attacks. - Rounding x+0.995+ to x+1. - Tool tip for potions c*rently on use. - Better Auto feat*es. - Better Low Specs Settings - Shift Click Potions (Fast Use)
Planned Fut*e Feat*es:
1. Proc Skills 2. Cl*es 3. Raid Bosses 4. Items 5. Crafting收起
v1.01.09: [BALANCES] - Monsters EXP exponential nerf and linear buff. Overall less EXP. - Monsters AP *all nerf. [BUG FIXES] - Tool Tip displaying wrong Base Attributes. - Fut*e RP was still displaying old values. - Message #62. - Elites were getting their Extra Attributes but those were not being applied to their stats. Elites will feel stronger now. I nerfed their base though.
v1.02.00: ASCENSION UPDATE! [NEW] - Ascension is finally here! 30 (29?) Perks to choose from and suit yo* playspan. - A lot of new info was added to Character > Extra Info. - You get 50% extra RP for reaching max level cap. - You get 10% extra RP for each 1Mpx you achieve on c*rent run. [BALANCES] - New TNL c*ve. round(Level * 20 + power(Level-1, 2)) from round(Level * 20 + power(Level-1, 3.15)). - New EXP gain. round(3 + Level * 0.5 + power(Level, 1.05)) from round(3 + Level * 3 + power(Level, 2)). - RP/Level and RP/Distance slightly nerfed. Though you will earn more RP thanks to milestones and max level bonus RP. - Chance to find elite nerfed. It is also known displayed under Character > Extra Info. [LIVE] MAKE S*E TO ALWAYS BACKUP YO* SAVE BETWEEN UPDATES!
v1.02.01: [BUGFIXES] - Potions at 0% Fixed.
v1.02.02: [BUGFIXES] - Potions d*ation were wrong. - SPR requires only 10x AP and not 100x AP as the tool tip suggested.